In any consulting job, a project truly fails when expectations are not clearly communicated. In Ruby, we have a great tool for communicating expectations about code. What if we applied that same tool to real life? The anchors at Pivotal Labs have a wealth of knowledge about what elements contribute to a smooth running project. I have my own ideas about what makes a project fun to work on. Below is a very short start to what I like to see about a project going in. This is not to say that a project that fails this spec is “bad”, just that I feel a lot better when a project already has these things in place.
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