Code Generation in RubyMine

June 2, 2013 Jared Carroll

When learning how to program, you were probably taught not to copy and paste code. Typing it out manually improved your understanding of its syntax and structure. However, after learning a particular concept, repeatedly typing it becomes boring and tedious. An IDE can help you automate this process by intelligently generating boilerplate code. In this post, we’ll take a look at code generation in RubyMine on OS X.

Generating Getters and Setters

If a class has instance variables, press command + N in the editor to generate getters, setters, or both.

generate-method-type.png

After selecting what type of method to generate, RubyMine will prompt you for the instance variable to generate it for.

choose-instance-varibles.png

Generating Overridden Methods

Use control + O to view a list of overridable methods.

overriding-methods.png

Select a method from this dialog to generate a stub for it.

Generating Surrounding Code

Surround code with conditionals and other language constructs using command + alt/option + T.

surround.png

Remove surrounding code with command + shift + delete.

unwrap.png

Intentions

RubyMine’s intentions offer many different ways for generating and modifying code. A yellow lightbulb icon in the editor indicates that intentions are available.

intention-icon.png

Press alt/option + enter to view the intention. Press enter to execute it.

create-method-intention.png

Intentions can even create classes.

create-class-intention.png

Use intentions to modify code e.g., converting from Ruby 1.8 to 1.9 Hash syntax or converting a string from double to single quotes.

convert-hash-intention.png

convert-string-intention.png

Live Templates

RubyMine’s live templates are commonly known as snippets in other editors. Press command + J to view the list of available live templates.

live-templates.png

Live templates are more commonly inserted by typing an abbreviation and then pressing tab.

Here’s some of my favorite live templates:

  • def – create an instance method
  • defs – create a class (singleton) method
  • do – create a do...end block
  • doo – create a do |object| ...end block that expects an argument
  • dest – RSpec describe a type
  • des – RSpec describe a method
  • it – create an RSpec example
  • p – access a Rails controller’s params object
  • s – access a Rails controller’s session object

Automate It

Once you understand a particular concept, Ruby or Rails, as a programmer, your goal should be to automate it. If you’re beginning Ruby or Rails, then I would avoid code generation in order to better familiarize yourself with the language and framework. However, if you’re a veteran Rubyist, then I see nothing wrong with automating what you already know.

About the Author

Biography

Previous
We’ll see you at Multiscreen Summit!
We’ll see you at Multiscreen Summit!

From June 11th – 12th, we’ll be at Metropolitan Pavilion in New York City for the Multiscreen Summit. Our D...

Next
Building Crash-Proof Applications the YAGNI Way
Building Crash-Proof Applications the YAGNI Way

I’m a YAGNI’ist. I’m vigilant against over-engineering. I will seek out and destroy over-engineered, antici...

×

Subscribe to our Newsletter

!
Thank you!
Error - something went wrong!